# Libmediasoupclient c++

**URL:** <https://mediasoup.discourse.group/t/libmediasoupclient-c/5476>\
**Category:** mediasoup libraries\
**Created:** [September 5, 2023, 8:07am UTC](https://mediasoup.discourse.group/t/libmediasoupclient-c/5476 "2023-09-05T08:07:40Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Jean](https://avatars.discourse-cdn.com/v4/letter/j/fbc32d/32.png) [@Jean](https://mediasoup.discourse.group/u/Jean)\
**Post date:** [September 5, 2023, 8:07am UTC](https://mediasoup.discourse.group/t/libmediasoupclient-c/5476/1 "2023-09-05T08:07:40Z")

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Hello  
Actually, in documentation mediasoup client is build with m94.  
on github i see a m112 branch of mediasoupclient. This version is stable ?

Thanks

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**Author:** ![lehuan5062](https://yyz2.discourse-cdn.com/free1/user_avatar/mediasoup.discourse.group/lehuan5062/32/2326_2.png) [@lehuan5062](https://mediasoup.discourse.group/u/lehuan5062)\
**Post date:** [September 6, 2023, 4:24am UTC](https://mediasoup.discourse.group/t/libmediasoupclient-c/5476/2 "2023-09-06T04:24:33Z")

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I can compile it with a source build of Unreal Engine which uses m109.

Though I still got a crash when loading device which seems to be an Unreal or their WebRTC library bug.
