# use single or multiple receive webtransportrecevie to receive multiple user audio and video？

**URL:** <https://mediasoup.discourse.group/t/use-single-or-multiple-receive-webtransportrecevie-to-receive-multiple-user-audio-and-video/4373>\
**Category:** mediasoup libraries\
**Created:** [July 15, 2022, 3:25am UTC](https://mediasoup.discourse.group/t/use-single-or-multiple-receive-webtransportrecevie-to-receive-multiple-user-audio-and-video/4373 "2022-07-15T03:25:10Z")\
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**Author:** ![zaidiqbal](https://yyz2.discourse-cdn.com/free1/user_avatar/mediasoup.discourse.group/zaidiqbal/32/1498_2.png) [@zaidiqbal](https://mediasoup.discourse.group/u/zaidiqbal)\
**Post date:** [July 15, 2022, 3:41am UTC](https://mediasoup.discourse.group/t/use-single-or-multiple-receive-webtransportrecevie-to-receive-multiple-user-audio-and-video/4373/2 "2022-07-15T03:41:40Z")

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You can go with both ways, webrtc doesn’t limit that but the best way i found is 1 transport per user and the more appropriate is 1 transport per stream if you are using piping between routers.

The issue with 1 transport for all users is that it causes lag in video streams especially when all users are on same network.

You can read more about it here:

> [@1 receiver transport per client or 1 receiver transport per stream](https://mediasoup.discourse.group/t/1-receiver-transport-per-client-or-1-receiver-transport-per-stream/4019):
>
> I am testing an application where I am creating only 1 receiver transport on client side, and using that 1 receiver transport to consume multiple streams being produced. So on client side there is only 1 receiver transport and on server side there are n transports where n is number of participants. The things is by doing this way there is a video lag on all streams not a little but big one. Then to find the cause of this I spent 2-3 days but couldn’t find anything then eventually I tried the o…

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