Got things scaling well, few issues but due to more code required on my end. I was wondering though if there’s any noticeable ways to lessen CPU usage of the consumer/producer transports?
I was able to push 70 consumerTransports on one core which equated to 70 users viewing one stream or scaled up.
(pushed 252 consumer transports)
1 Producer Servers 3 Consumer Servers
4 Servers (4-Core)
12 broadcasts, 22 viewers
Does this sound right at all too? Can imagine their some pretty poopy intel processors at use to. Hopefully I’m off to a good start!
Any tips be solid and opinions on current performance.