Hi everyone,
I’m working on integrating a Mediasoup client in Unity and came across this repository: unity_mediasoupclientsdk, which seems well-structured and even includes an example client for building your own.
I already have a fully functional Mediasoup setup with a JavaScript client and server, and my goal is to create a Unity client that works seamlessly with my existing system.
So far, everything appears to be working correctly—I can successfully create a Device
and set up Transports
(both producer and consumer). However, when attempting to establish a connection between two clients, the Unity client does not seem to send any data. The transport is created, but it does not transmit any information, and none of its functions appear to be working as expected, but I do not get any error which can help me understand what is happening.
Has anyone encountered this issue before or successfully implemented a Unity Mediasoup client using this SDK? Any insights or troubleshooting tips would be greatly appreciated.
Thanks in advance!